I’ve said over and over again that one of the ways I stay fresh when working on large projects is by doing things I haven’t done before.
I’ve reached a point, due in no small part to luck of the draw, that I’m capable of passing on any project I want and writing only the things that interest me. Why are you writing a video game adaptation?” My answer is simple: I can do it because I’m a big bestselling author.
You might be asking, “Brandon, you are a big bestselling author.